Social networking is the future of VR

Lei feng’s network (search for “Lei feng’s network”, public interest) by the writer Chen lianglong, Sting technology co-founder (app Dragon-plum). Just Cavalli iPhone 6

Social networking, are now hot to normal levels. Millet create marketing social, directly detonate the Internet thinking; Luo Pang product social, opened directly from the media industry; strong social micro-letter directly established its unshakable dominance.

Social networking is the future of VR?

Very powerful social force, any one technology or a pattern, or a product, only social, can be detonated. Video sharing this pattern in micro short videos before the birth, not many users, after which it becomes a common practice, this need is technical support make it simple, because social itself need to be simple, user cannot spend a lot of time to complete an act of sharing.

Looking back on it a few years ago was the fire of 3D range currently exists only in the movies. 3D has not become a part of people’s lives, why on Earth? First of all, if 3D content itself is not attractive? Obviously not, or is unlikely to attract a large number of people to watch the 3D movie, especially avatar this film caused a user screams. Secondly, it is not how much content? Obviously not, every year, a large number of 3D movies and videos are produced, and are of good quality. Furthermore, it is not convenient for content consumption? Obviously not, 3D glasses is easy to use, the price is not high, 3D glasses, of course one problem like vertigo have hindered, but the 2D movies look tired, indicates that this is not enough to become not the real reason.

So what’s the real reason? I think its not social. Social greatest need mentioned earlier is a simple, shared costs are very low. Lists, and involves three parts: sharing content itself with social values, sharing content easier to create sharing content easy to spread. Part I do not detail a lot, had a 3D experience that readers can imagine, if we see mobile phones, computers, TV is 3D content, that will be a good feeling. For example a friend jogging at the beach and saw a huge wave flying, he picked up the phone and took a picture to share the impact of waves, friends saw that feeling, and if he picks up a cell phone with a 3D camera photographed the same scene, my friends in the circle lots of praise, the experience is completely different. This means that 3D content (image or video) its social value is higher than 2D, so in theory it would be social.

Why 3D but didn’t get to do it? Key is behind both: creation and diffusion. I have tried to make 3D video and pictures, take pictures as an example, the parallel spacing as 6CM if using a mobile phone takes a picture with two scenes and overlapping professional software synthesis is completed.

This creates, seems to be is not difficult, but there is one thing, you can’t be on the phone quickly, attentive readers certainly thought of cellphone cameras is how to take out the card machine, and actually it’s not 3D killed 2D is the key reason. While communication is another key reason, said sharing a giant wave, that share how my friends after seeing and share it again? I can’t wear 3D glasses to see, learn about 3D, the reader must know such thing as a glasses-free 3D, 5 years ago, my roommate bought glasses-free 3D mobile phone, but 5 years later, such a mobile phone but no arcade.

Although some mobile phones, television and advertising machine manufacturers and are displayed with the display side, but this section will go hard because create ends and no operations, such as cell phone cameras, whether done at the hardware layer to automatically capture it? I see almost no participants to work on. This is part of the social problems-any absence will cause overall failure.

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So hot about VR? Will, like 3D, entered the hidden after a few mine development track? Author of the problems faced by judgments is to draw 3D, think ahead social proposition. One was VR or rely on social networks to become a giant of the industry, how do other social. Previous articles have been analyzing, VR does not do social, rely on games, videos, support services will amount to a huge industry, but as long as compared with 2D find, social impact of the user and the content is not created by an order of magnitude. VR detonated will therefore have to rely on social networking, otherwise it cannot become part of the lifestyle. Meanwhile, VR can also be trying to do is bring about a transformation of the social itself.

How to reach this goal? As for the content itself, it already has enough social value, the information is comprehensive, more information, pass feels more immediate and real. VR participants do better is the local content creation and dissemination are in force is, of course, is not to support the social, but to pull the transmission ends, especially VR equipment of consumption, that is, in order to solve the equipment without embarrassment. This is different and 3D, 3D’s birth is accompanied by a very good content, but VR is to have a lot of equipment, but lack of good content.

But if in this direction to evolution and development of VR will come more slowly, than 3D is good, but the main reason is its content more attractive than 3D. Really wanted to do leader in VR entrepreneurs, according to social ideas to a layout. Just Cavalli iPhone 6 cases

If you do the social requirements, then the first will not die in the process of social, because social thinking is certain to be good; second is a social leader, or even complete reversal of existing social networking giant. VR social thinking is what? Simple to create, like micro-letter envelopes, you don’t have to go to the supermarket to buy a red envelope, and then went to the Bank for points 1, 2, 5, 10, finally made one want to figure, red envelope can become part of the lifestyle, we really have to thank the app does it so simple, of course, the app also thanks to red.

Simple communication, VR is “fucking retarded” products, it’s often to their deaths. Miniaturization can survive for a long time, and this is where entrepreneurs can go to work.

Social thinking is the most easily forgotten giants, of course, who seem to be very concerned about, then the opportunity came because entrepreneurs sensitive sense of smell after discovering the forward-looking field will swoop up … …

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